RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02
Online NA 216.244.65.251:28015 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
You'll find RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 mean?
These are the tags RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 rank against other Rust servers?
For the last seven days of player hours, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sits at #10,815, inside the top 48% of ranked servers and at #1,309 in North America.
How many players are on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 right now?
The current tally at RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: 0 players across 50 slots. Peak for the week was 1, against an average of 0 players.
Server facts
Is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 online, and how reliable is it?
Right now, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is up and running. The uptime figure suggests it restarted roughly 6 days 12 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run smoothly?
The 48-hour average was 32 server fps, with a low of 29. Entities reached a maximum of 79,109: buildings, deployables and everything else. Up to 3,926 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 located?
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.244.65.251:28015.
Which Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?
Rust network protocol 2635 and build 168909 is the version RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 32 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
Once a month is the whole wipe story for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 22 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?
The procedural map on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 measures 3,750 and comes from the game with seed 255308939. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: RustWorld SEA1.
What are the rules and settings on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
No gather rate appears in the name of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
Enter client.connect 216.244.65.251:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see http://www.rustworld.cc/.
