sss
Offline 216.86.70.70:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include sss?
These are the Rust Pop Watch lists that include sss: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on sss mean?
For the server browser, sss lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does sss rank against other Rust servers?
A seven-day player-hours placing of #15,396 puts sss in the top 69% of all ranked servers.
How many players are on sss right now?
sss went quiet 2 days 11 hours ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is sss online, and how reliable is it?
sss shows as offline, last spotted 2 days 11 hours ago. Out of 48 hours in the last 2 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 25 October 2026.
Where is sss located?
No region is published by sss. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 216.86.70.70:28015.
Which Rust version is sss on?
Rust network protocol 2635 and build 168909 is the version sss runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on sss?
Too few wipes are on record for sss to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 24 days 13 hours.
The rules
Which map does sss run?
sss uses a procedural map, which the game generates.
What are the rules and settings on sss?
The name of sss says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
Getting in
How do I join sss?
Enter client.connect 216.86.70.70:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.