Live 103,131 players 11,899 servers online 371 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [RU] #2 HMAORUST|HARDCORE Onlineright now
Celebrity profile

[RU] #2 HMAORUST|HARDCORE

Online 217.114.180.19:28025 checked 12m ago

teams off biweekly wipes moddedoxidehardcore
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Vital stats

Players now 0/ 150 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,674top 39%
Region–no continent published · group teams off
Last wipe8d agobiweekly schedule
Next wipe5d 14hWed 4 Nov, 09:20 UTC
The rise

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 09:20 UTC, in 5d 14h. Its biweekly schedule tag · low confidence

5.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

5d 14hWed 4 Nov, 09:20 UTC
7d 0hThu 5 Nov, 19:00 UTCFW
19d 14hWed 18 Nov, 09:20 UTC
33d 14hWed 2 Dec, 09:20 UTC
35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:20 UTC8d ago 1 – running 0
Thu 15 Oct, 19:06 UTC13d ago 1 halved by day 2 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [RU] #2 HMAORUST|HARDCORE?

You'll find [RU] #2 HMAORUST|HARDCORE on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [RU] #2 HMAORUST|HARDCORE mean?

The game's server browser picks up these tags from [RU] #2 HMAORUST|HARDCORE: gmhardcore (Game mode): A harsher ruleset, hardcore; mp150 (Max players): There are 150 slots; ts0 (Group limit): Teams are disabled on this server; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does [RU] #2 HMAORUST|HARDCORE rank against other Rust servers?

A seven-day player-hours placing of #8,674 puts [RU] #2 HMAORUST|HARDCORE in the top 39% of all ranked servers.

How many players are on [RU] #2 HMAORUST|HARDCORE right now?

The current tally at [RU] #2 HMAORUST|HARDCORE: 0 players across 150 slots. Averaging 0 players across seven days, it topped out at 1. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

Server facts

Is [RU] #2 HMAORUST|HARDCORE online, and how reliable is it?

As of now, [RU] #2 HMAORUST|HARDCORE is online. About 18 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.

Does [RU] #2 HMAORUST|HARDCORE run smoothly?

The 48-hour average was 222 server fps, with a low of 174. At its peak it held 115,322 entities: buildings, deployables and all the rest. Memory use peaked at 3,863 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [RU] #2 HMAORUST|HARDCORE located?

Its name points to Europe, although [RU] #2 HMAORUST|HARDCORE publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 217.114.180.19:28025.

Which Rust version is [RU] #2 HMAORUST|HARDCORE on?

On Linux, [RU] #2 HMAORUST|HARDCORE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on [RU] #2 HMAORUST|HARDCORE when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on [RU] #2 HMAORUST|HARDCORE?

Its tag sets the prediction, because [RU] #2 HMAORUST|HARDCORE's recorded wipes are too few to confirm the schedule. Wednesday 4 November at 09:20 UTC is the date its next wipe is due. The world it is running now dates from 8 days 5 hours. The tags list a fortnightly wipe schedule.

Map and rules

Which map does [RU] #2 HMAORUST|HARDCORE run?

[RU] #2 HMAORUST|HARDCORE runs a procedural map of 4,500, made by the game.

What are the rules and settings on [RU] #2 HMAORUST|HARDCORE?

No gather rate appears in the name of [RU] #2 HMAORUST|HARDCORE. The group limit goes unpublished. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join [RU] #2 HMAORUST|HARDCORE?

The console method: start Rust, press F1, and type client.connect 217.114.180.19:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^h,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp150
Max players There are 150 slots.
ts0
Group limit Teams are disabled on this server.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^h
Hardcore Fewer helpers and harsher survival in Facepunch's hardcore mode.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.