[RU] #2 HMAORUST|HARDCORE
Online 217.114.180.19:28025 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 09:20 UTC, in 5d 14h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:20 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:06 UTC13d ago | 1 | halved by day 2 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [RU] #2 HMAORUST|HARDCORE?
You'll find [RU] #2 HMAORUST|HARDCORE on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [RU] #2 HMAORUST|HARDCORE mean?
The game's server browser picks up these tags from [RU] #2 HMAORUST|HARDCORE: gmhardcore (Game mode): A harsher ruleset, hardcore; mp150 (Max players): There are 150 slots; ts0 (Group limit): Teams are disabled on this server; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [RU] #2 HMAORUST|HARDCORE rank against other Rust servers?
A seven-day player-hours placing of #8,674 puts [RU] #2 HMAORUST|HARDCORE in the top 39% of all ranked servers.
How many players are on [RU] #2 HMAORUST|HARDCORE right now?
The current tally at [RU] #2 HMAORUST|HARDCORE: 0 players across 150 slots. Averaging 0 players across seven days, it topped out at 1. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server facts
Is [RU] #2 HMAORUST|HARDCORE online, and how reliable is it?
As of now, [RU] #2 HMAORUST|HARDCORE is online. About 18 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.
Does [RU] #2 HMAORUST|HARDCORE run smoothly?
The 48-hour average was 222 server fps, with a low of 174. At its peak it held 115,322 entities: buildings, deployables and all the rest. Memory use peaked at 3,863 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [RU] #2 HMAORUST|HARDCORE located?
Its name points to Europe, although [RU] #2 HMAORUST|HARDCORE publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 217.114.180.19:28025.
Which Rust version is [RU] #2 HMAORUST|HARDCORE on?
On Linux, [RU] #2 HMAORUST|HARDCORE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [RU] #2 HMAORUST|HARDCORE when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on [RU] #2 HMAORUST|HARDCORE?
Its tag sets the prediction, because [RU] #2 HMAORUST|HARDCORE's recorded wipes are too few to confirm the schedule. Wednesday 4 November at 09:20 UTC is the date its next wipe is due. The world it is running now dates from 8 days 5 hours. The tags list a fortnightly wipe schedule.
Map and rules
Which map does [RU] #2 HMAORUST|HARDCORE run?
[RU] #2 HMAORUST|HARDCORE runs a procedural map of 4,500, made by the game.
What are the rules and settings on [RU] #2 HMAORUST|HARDCORE?
No gather rate appears in the name of [RU] #2 HMAORUST|HARDCORE. The group limit goes unpublished. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [RU] #2 HMAORUST|HARDCORE?
The console method: start Rust, press F1, and type client.connect 217.114.180.19:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.