RustCommerce-Session-Native
Offline 217.119.77.167:29776 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustCommerce-Session-Native?
These Rust Pop Watch lists include RustCommerce-Session-Native: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustCommerce-Session-Native mean?
These are the tags RustCommerce-Session-Native publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustCommerce-Session-Native rank against other Rust servers?
The last seven days of player hours place RustCommerce-Session-Native at #16,838, in the top 70% of all ranked servers.
How many players are on RustCommerce-Session-Native right now?
RustCommerce-Session-Native went quiet 29 days 3 hours ago and is offline at the moment.
Server facts
Is RustCommerce-Session-Native online, and how reliable is it?
Down at the moment: RustCommerce-Session-Native was last seen 29 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 30 September 2026.
Where is RustCommerce-Session-Native located?
No region is published by RustCommerce-Session-Native. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 217.119.77.167:29776.
Which Rust version is RustCommerce-Session-Native on?
Rust network protocol 2633 and build 165217 is the version RustCommerce-Session-Native runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on RustCommerce-Session-Native?
Too few wipes are on record for RustCommerce-Session-Native to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 29 days 3 hours.
Map and rules
Which map does RustCommerce-Session-Native run?
The map on RustCommerce-Session-Native is procedural, made by the game.
What are the rules and settings on RustCommerce-Session-Native?
No gather rate appears in the name of RustCommerce-Session-Native. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustCommerce-Session-Native?
The console method: start Rust, press F1, and type client.connect 217.119.77.167:29776. Launch Rust on this page is another way, opening Rust via Steam and connecting.