RustCommerce-Session-Native
Offline 217.119.77.167:30574 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustCommerce-Session-Native?
These Rust Pop Watch lists include RustCommerce-Session-Native: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustCommerce-Session-Native mean?
For the server browser, RustCommerce-Session-Native lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; rr5e032e8b (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustCommerce-Session-Native rank against other Rust servers?
A seven-day player-hours placing of #16,831 puts RustCommerce-Session-Native in the top 70% of all ranked servers.
How many players are on RustCommerce-Session-Native right now?
Offline now, RustCommerce-Session-Native was last spotted 29 days 6 hours ago.
Server facts
Is RustCommerce-Session-Native online, and how reliable is it?
RustCommerce-Session-Native shows as offline, last spotted 29 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 30 September 2026.
Where is RustCommerce-Session-Native located?
No region is published by RustCommerce-Session-Native. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 217.119.77.167:30574.
Which Rust version is RustCommerce-Session-Native on?
Rust network protocol 2633 and build 165217 is the version RustCommerce-Session-Native runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RustCommerce-Session-Native?
RustCommerce-Session-Native's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 29 days 6 hours is when the present world was made.
The rules
Which map does RustCommerce-Session-Native run?
A procedural map is what RustCommerce-Session-Native runs, generated by the game.
What are the rules and settings on RustCommerce-Session-Native?
The name of RustCommerce-Session-Native says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustCommerce-Session-Native?
Enter client.connect 217.119.77.167:30574 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.