RustCommerce-Session-Native
Offline 217.119.77.167:34269 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustCommerce-Session-Native?
These are the Rust Pop Watch lists that include RustCommerce-Session-Native: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustCommerce-Session-Native mean?
For the server browser, RustCommerce-Session-Native lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustCommerce-Session-Native rank against other Rust servers?
A seven-day player-hours placing of #16,831 puts RustCommerce-Session-Native in the top 70% of all ranked servers.
How many players are on RustCommerce-Session-Native right now?
Offline now, RustCommerce-Session-Native was last spotted 29 days 5 hours ago.
Server facts
Is RustCommerce-Session-Native online, and how reliable is it?
RustCommerce-Session-Native shows as offline, last spotted 29 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 30 September 2026.
Where is RustCommerce-Session-Native located?
No region is published by RustCommerce-Session-Native. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 217.119.77.167:34269.
Which Rust version is RustCommerce-Session-Native on?
On Linux, RustCommerce-Session-Native runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustCommerce-Session-Native?
Too few wipes are on record for RustCommerce-Session-Native to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 29 days 5 hours.
Map and rules
Which map does RustCommerce-Session-Native run?
A procedural map is what RustCommerce-Session-Native runs, generated by the game.
What are the rules and settings on RustCommerce-Session-Native?
The name of RustCommerce-Session-Native says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustCommerce-Session-Native?
The console method: start Rust, press F1, and type client.connect 217.119.77.167:34269. Launch Rust on this page is another way, opening Rust via Steam and connecting.