RustCommerce-Session-Native
Offline 217.119.77.167:35736 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustCommerce-Session-Native?
You'll find RustCommerce-Session-Native on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustCommerce-Session-Native mean?
The game's server browser picks up these tags from RustCommerce-Session-Native: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; rrcd962148 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustCommerce-Session-Native rank against other Rust servers?
A seven-day player-hours placing of #15,929 puts RustCommerce-Session-Native in the top 70% of all ranked servers.
How many players are on RustCommerce-Session-Native right now?
RustCommerce-Session-Native went quiet 26 days 10 hours ago and is offline at the moment.
Server details
Is RustCommerce-Session-Native online, and how reliable is it?
Down at the moment: RustCommerce-Session-Native was last seen 26 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 2 October 2026.
Where is RustCommerce-Session-Native located?
There is no region from RustCommerce-Session-Native. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 217.119.77.167:35736.
Which Rust version is RustCommerce-Session-Native on?
Rust network protocol 2633 and build 165217 is the version RustCommerce-Session-Native runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RustCommerce-Session-Native?
RustCommerce-Session-Native's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 11 hours.
Rules and settings
Which map does RustCommerce-Session-Native run?
The map on RustCommerce-Session-Native is procedural, made by the game.
What are the rules and settings on RustCommerce-Session-Native?
Nothing in the name tells you the gather rate on RustCommerce-Session-Native. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustCommerce-Session-Native?
Enter client.connect 217.119.77.167:35736 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.