Live 52,970 players 11,690 servers online 138 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TroubleChute Off dutyoffline
Celebrity profile

TroubleChute

Offline 217.142.31.109:28015 checked 39d ago

moddedoxide
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Vital stats

Players now 1/ 10 slots 10% full
7-day average0peak –
Rank#13,247no region published
Region–no continent published · group 8, the default
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TroubleChute?

You'll find TroubleChute on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The game's server browser picks up these tags from TroubleChute: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does TroubleChute rank against other Rust servers?

A seven-day player-hours placing of #13,247 puts TroubleChute in the top – of all ranked servers.

How many players are on TroubleChute right now?

TroubleChute went quiet 39 days 15 hours ago and is offline at the moment.

Server facts

Is TroubleChute online, and how reliable is it?

Down at the moment: TroubleChute was last seen 39 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 19 September 2026.

Where is TroubleChute located?

No region is published by TroubleChute. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 217.142.31.109:28015.

Which Rust version is TroubleChute on?

Rust network protocol 2633 and build 163794 is the version TroubleChute runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on TroubleChute?

TroubleChute's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 43 days.

The rules

Which map does TroubleChute run?

TroubleChute uses a procedural map, which the game generates.

What are the rules and settings on TroubleChute?

Nothing in the name tells you the gather rate on TroubleChute. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Getting in

How do I join TroubleChute?

Enter client.connect 217.142.31.109:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.