fuckingdelicious.org
Offline 217.160.243.217:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:47 UTC8d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include fuckingdelicious.org?
These are the Rust Pop Watch lists that include fuckingdelicious.org: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on fuckingdelicious.org mean?
The game's server browser picks up these tags from fuckingdelicious.org: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does fuckingdelicious.org rank against other Rust servers?
Player hours over the last week rank fuckingdelicious.org at #11,606, within the top 52% of ranked servers.
How many players are on fuckingdelicious.org right now?
fuckingdelicious.org went quiet 8 days 2 hours ago and is offline at the moment.
Server facts
Is fuckingdelicious.org online, and how reliable is it?
fuckingdelicious.org shows as offline, last spotted 8 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 20 October 2026.
Where is fuckingdelicious.org located?
There is no region from fuckingdelicious.org. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 217.160.243.217:28015.
Which Rust version is fuckingdelicious.org on?
Rust network protocol 2634 and build 167781 is the version fuckingdelicious.org runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on fuckingdelicious.org when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 11 hours after it began.
What is the wipe schedule on fuckingdelicious.org?
fuckingdelicious.org's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 8 days 18 hours.
The rules
Which map does fuckingdelicious.org run?
fuckingdelicious.org uses a procedural map, which the game generates.
What are the rules and settings on fuckingdelicious.org?
Nothing in the name tells you the gather rate on fuckingdelicious.org. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join fuckingdelicious.org?
The console method: start Rust, press F1, and type client.connect 217.160.243.217:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.