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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Lost Vikings Test Server Off dutyoffline
Celebrity profile

Lost Vikings Test Server

Offline 217.212.193.137:28015 checked 9d ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,322top 70%
Region–no continent published · group 8, the default
Last wipe79d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Lost Vikings Test Server?

These Rust Pop Watch lists include Lost Vikings Test Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lost Vikings Test Server mean?

The game's server browser picks up these tags from Lost Vikings Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Lost Vikings Test Server rank against other Rust servers?

Player hours over the last week rank Lost Vikings Test Server at #15,322, within the top 70% of ranked servers.

How many players are on Lost Vikings Test Server right now?

The last sighting of Lost Vikings Test Server was 9 days 19 hours ago, and it is offline now.

Server facts

Is Lost Vikings Test Server online, and how reliable is it?

Down at the moment: Lost Vikings Test Server was last seen 9 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Lost Vikings Test Server located?

No region is published by Lost Vikings Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 217.212.193.137:28015.

Which Rust version is Lost Vikings Test Server on?

On Linux, Lost Vikings Test Server runs Rust network protocol 2632 and build 160556. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on Lost Vikings Test Server?

Too few wipes are on record for Lost Vikings Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 79 days 3 hours is when the present world was made.

The rules

Which map does Lost Vikings Test Server run?

A procedural map of 4,250 with seed 547515507 is what Lost Vikings Test Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Lost Vikings Test Server?

Nothing in the name tells you the gather rate on Lost Vikings Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Lost Vikings Test Server?

The console method: start Rust, press F1, and type client.connect 217.212.193.137:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol The game protocol is 2632, so your client has to match it to join.
cs160556
Build The game build is 160556.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.