Oil Trainer - Carbon Development
Offline 217.217.232.23:28115 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Oil Trainer - Carbon Development?
You'll find Oil Trainer - Carbon Development on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Oil Trainer - Carbon Development mean?
The game's server browser picks up these tags from Oil Trainer - Carbon Development: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp8 (Max players): It has 8 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Oil Trainer - Carbon Development rank against other Rust servers?
A seven-day player-hours placing of #15,385 puts Oil Trainer - Carbon Development in the top 70% of all ranked servers.
How many players are on Oil Trainer - Carbon Development right now?
Oil Trainer - Carbon Development went quiet 7 days 6 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server details
Is Oil Trainer - Carbon Development online, and how reliable is it?
Oil Trainer - Carbon Development shows as offline, last spotted 7 days 6 hours ago. Out of 144 hours in the last 6 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 20 October 2026.
Where is Oil Trainer - Carbon Development located?
There is no region from Oil Trainer - Carbon Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 217.217.232.23:28115.
Which Rust version is Oil Trainer - Carbon Development on?
Rust network protocol 2634 and build 167781 is the version Oil Trainer - Carbon Development runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Oil Trainer - Carbon Development?
The record of Oil Trainer - Carbon Development's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 7 days 9 hours is when the present world was made.
Map and rules
Which map does Oil Trainer - Carbon Development run?
Oil Trainer - Carbon Development uses a procedural map, which the game generates.
What are the rules and settings on Oil Trainer - Carbon Development?
Nothing in the name tells you the gather rate on Oil Trainer - Carbon Development. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Oil Trainer - Carbon Development?
The console method: start Rust, press F1, and type client.connect 217.217.232.23:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.