MiniCore Dev
Offline 217.217.244.19:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:28 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include MiniCore Dev?
These Rust Pop Watch lists include MiniCore Dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
These are the tags MiniCore Dev publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does MiniCore Dev rank against other Rust servers?
A seven-day player-hours placing of #15,903 puts MiniCore Dev in the top 70% of all ranked servers.
How many players are on MiniCore Dev right now?
MiniCore Dev went quiet 26 days 21 hours ago and is offline at the moment.
Server facts
Is MiniCore Dev online, and how reliable is it?
MiniCore Dev shows as offline, last spotted 26 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 2 October 2026.
Where is MiniCore Dev located?
There is no region from MiniCore Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 217.217.244.19:28015.
Which Rust version is MiniCore Dev on?
Rust network protocol 2634 and build 166494 is the version MiniCore Dev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on MiniCore Dev when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on MiniCore Dev?
The record of MiniCore Dev's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 21 hours.
Rules and settings
What are the rules and settings on MiniCore Dev?
Nothing in the name tells you the gather rate on MiniCore Dev. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join MiniCore Dev?
Enter client.connect 217.217.244.19:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.