MiniCore Dev
Offline 217.217.244.32:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MiniCore Dev?
You'll find MiniCore Dev on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
The game's server browser picks up these tags from MiniCore Dev: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does MiniCore Dev rank against other Rust servers?
A seven-day player-hours placing of #14,631 puts MiniCore Dev in the top 63% of all ranked servers.
How many players are on MiniCore Dev right now?
MiniCore Dev went quiet 26 days 13 hours ago and is offline at the moment.
About the server
Is MiniCore Dev online, and how reliable is it?
MiniCore Dev shows as offline, last spotted 26 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 1 October 2026.
Where is MiniCore Dev located?
There is no region from MiniCore Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 217.217.244.32:28015.
Which Rust version is MiniCore Dev on?
Rust network protocol 2634 and build 166494 is the version MiniCore Dev runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on MiniCore Dev?
MiniCore Dev's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days 16 hours.
The rules
Which map does MiniCore Dev run?
MiniCore Dev uses a procedural map, which the game generates.
What are the rules and settings on MiniCore Dev?
Nothing in the name tells you the gather rate on MiniCore Dev. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join MiniCore Dev?
Enter client.connect 217.217.244.32:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.