MiniCore Dev
Offline 217.217.244.41:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:12 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include MiniCore Dev?
You'll find MiniCore Dev on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
The game's server browser picks up these tags from MiniCore Dev: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does MiniCore Dev rank against other Rust servers?
The last seven days of player hours place MiniCore Dev at #16,028, in the top 67% of all ranked servers.
How many players are on MiniCore Dev right now?
Offline now, MiniCore Dev was last spotted 28 days 22 hours ago.
About the server
Is MiniCore Dev online, and how reliable is it?
Down at the moment: MiniCore Dev was last seen 28 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 29 September 2026.
Where is MiniCore Dev located?
There is no region from MiniCore Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 217.217.244.41:28015.
Which Rust version is MiniCore Dev on?
On Windows, MiniCore Dev runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on MiniCore Dev when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on MiniCore Dev?
MiniCore Dev's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 4 hours.
Rules and settings
Which map does MiniCore Dev run?
The map on MiniCore Dev is procedural, made by the game.
What are the rules and settings on MiniCore Dev?
No gather rate appears in the name of MiniCore Dev. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join MiniCore Dev?
The console method: start Rust, press F1, and type client.connect 217.217.244.41:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.