Local Dev Server (Carbon)
Offline 217.253.82.128:28505 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Dev Server (Carbon)?
These Rust Pop Watch lists include Local Dev Server (Carbon): Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Dev Server (Carbon) mean?
The game's server browser picks up these tags from Local Dev Server (Carbon): gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Dev Server (Carbon) rank against other Rust servers?
Player hours over the last week rank Local Dev Server (Carbon) at #15,308, within the top 70% of ranked servers.
How many players are on Local Dev Server (Carbon) right now?
The last sighting of Local Dev Server (Carbon) was 9 days 23 hours ago, and it is offline now.
Server facts
Is Local Dev Server (Carbon) online, and how reliable is it?
The server Local Dev Server (Carbon) is not online now; 9 days 23 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 October 2026.
Where is Local Dev Server (Carbon) located?
There is no region from Local Dev Server (Carbon). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 217.253.82.128:28505.
Which Rust version is Local Dev Server (Carbon) on?
Rust network protocol 2634 and build 166655 is the version Local Dev Server (Carbon) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Local Dev Server (Carbon)?
Local Dev Server (Carbon)'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 9 days 23 hours.
The rules
What are the rules and settings on Local Dev Server (Carbon)?
Nothing in the name tells you the gather rate on Local Dev Server (Carbon). The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Local Dev Server (Carbon)?
The console method: start Rust, press F1, and type client.connect 217.253.82.128:28505. Launch Rust on this page is another way, opening Rust via Steam and connecting.