Test
Offline 217.60.240.126:25570 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:32 UTC FW28d ago | 0 | – | running | 0 |
| Mon 28 Sep, 17:53 UTC31d ago | 4 | held half | 3 days | 0 |
| Sun 13 Sep, 12:14 UTC46d ago | 1 | halved by day 1 | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test?
You'll find Test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
For the server browser, Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,917, in the top 69% of all ranked servers.
How many players are on Test right now?
The last sighting of Test was 28 days ago, and it is offline now.
About the server
Is Test online, and how reliable is it?
The server Test is not online now; 28 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is Test located?
There is no region from Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 217.60.240.126:25570.
Which Rust version is Test on?
On Linux, Test runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Test?
No next wipe can be predicted for Test: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 days 14 hours is when the present world was made.
Rules and settings
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test?
The console method: start Rust, press F1, and type client.connect 217.60.240.126:25570. Launch Rust on this page is another way, opening Rust via Steam and connecting.