MedioTesting Lobby
Offline 217.60.245.134:28100 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MedioTesting Lobby?
You'll find MedioTesting Lobby on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MedioTesting Lobby mean?
The game's server browser picks up these tags from MedioTesting Lobby: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp200 (Max players): There are 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does MedioTesting Lobby rank against other Rust servers?
Player hours over the last week rank MedioTesting Lobby at #15,465, within the top – of ranked servers.
How many players are on MedioTesting Lobby right now?
The last sighting of MedioTesting Lobby was 44 days 1 hours ago, and it is offline now.
Server facts
Is MedioTesting Lobby online, and how reliable is it?
MedioTesting Lobby shows as offline, last spotted 44 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 15 September 2026.
Where is MedioTesting Lobby located?
No region is published by MedioTesting Lobby. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 217.60.245.134:28100.
Which Rust version is MedioTesting Lobby on?
On Windows, MedioTesting Lobby runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on MedioTesting Lobby?
The record of MedioTesting Lobby's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 44 days 1 hours.
Map and rules
What are the rules and settings on MedioTesting Lobby?
The name of MedioTesting Lobby says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join MedioTesting Lobby?
Enter client.connect 217.60.245.134:28100 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.