MedioTesting Procgen
Offline 217.60.245.134:28104 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include MedioTesting Procgen?
These Rust Pop Watch lists include MedioTesting Procgen: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MedioTesting Procgen mean?
For the server browser, MedioTesting Procgen lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp200 (Max players): There are 200 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does MedioTesting Procgen rank against other Rust servers?
Player hours over the last week rank MedioTesting Procgen at #15,465, within the top – of ranked servers.
How many players are on MedioTesting Procgen right now?
The last sighting of MedioTesting Procgen was 43 days 11 hours ago, and it is offline now.
Server facts
Is MedioTesting Procgen online, and how reliable is it?
Down at the moment: MedioTesting Procgen was last seen 43 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 September 2026.
Where is MedioTesting Procgen located?
There is no region from MedioTesting Procgen. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 217.60.245.134:28104.
Which Rust version is MedioTesting Procgen on?
On Windows, MedioTesting Procgen runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on MedioTesting Procgen?
MedioTesting Procgen's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 11 hours.
Rules and settings
What are the rules and settings on MedioTesting Procgen?
Nothing in the name tells you the gather rate on MedioTesting Procgen. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join MedioTesting Procgen?
The console method: start Rust, press F1, and type client.connect 217.60.245.134:28104. Launch Rust on this page is another way, opening Rust via Steam and connecting.