Live 74,886 players 11,806 servers online 106 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Snow_Main Off dutyoffline
Celebrity profile

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide
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Vital stats

Players now 3/ 150 slots 2% full
7-day average3peak 12
Rank#2,739top 12%
Region–no continent published · group 1000 max
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC11d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Snow_Main?

You'll find Snow_Main on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Snow_Main mean?

For the server browser, Snow_Main lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): There are 150 slots; ts1000 (Group limit): Each team is capped at 1000; v2617 (Protocol): The game protocol is 2617, so your client has to match it to join; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Snow_Main rank against other Rust servers?

A seven-day player-hours placing of #2,739 puts Snow_Main in the top 12% of all ranked servers.

How many players are on Snow_Main right now?

The last sighting of Snow_Main was 4 days ago, and it is offline now. Averaging 3 players across seven days, it topped out at 12.

Server facts

Is Snow_Main online, and how reliable is it?

The server Snow_Main is not online now; 4 days have passed since it was last seen. It was up 56% of the time over the last 7 full days, 94 of 168 hours in total. The first time Rust Pop Watch saw it was 16 October 2026.

Where is Snow_Main located?

There is no region from Snow_Main. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 217.60.245.30:28015.

Which Rust version is Snow_Main on?

On Linux, Snow_Main runs Rust network protocol 2617 and build 140534. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Snow_Main when wipe day comes around?

Recent wipes averaged a peak of 13 players at their busiest. 18 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on Snow_Main?

There is no next wipe to predict on Snow_Main, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 4 hours.

Map and rules

Which map does Snow_Main run?

The procedural map on Snow_Main measures 3,000 and comes from the game with seed 645654. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Snow_Main?

No gather rate appears in the name of Snow_Main. Teams can reach 1000 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.

How to join

How do I join Snow_Main?

The console method: start Rust, press F1, and type client.connect 217.60.245.30:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://free-rust.pro.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp150
Max players There are 150 slots.
ts1000
Group limit Each team is capped at 1000.
v2617
Protocol The game protocol is 2617, so your client has to match it to join.
cs140534
Build The game build is 140534.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.