Snow_Main
Offline 217.60.245.30:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | 12 | – | running | 1 |
| Wed 21 Oct, 11:15 UTC7d ago | 13 | held half | 2.2 days | 2 |
| Tue 20 Oct, 15:43 UTC8d ago | 13 | – | 0.8 days | 0 |
| Sat 17 Oct, 17:02 UTC11d ago | 17 | halved by day 1 | 2.9 days | 0 |
| Fri 16 Oct, 21:28 UTC11d ago | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Snow_Main?
You'll find Snow_Main on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Snow_Main mean?
For the server browser, Snow_Main lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): There are 150 slots; ts1000 (Group limit): Each team is capped at 1000; v2617 (Protocol): The game protocol is 2617, so your client has to match it to join; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Snow_Main rank against other Rust servers?
A seven-day player-hours placing of #2,739 puts Snow_Main in the top 12% of all ranked servers.
How many players are on Snow_Main right now?
The last sighting of Snow_Main was 4 days ago, and it is offline now. Averaging 3 players across seven days, it topped out at 12.
Server facts
Is Snow_Main online, and how reliable is it?
The server Snow_Main is not online now; 4 days have passed since it was last seen. It was up 56% of the time over the last 7 full days, 94 of 168 hours in total. The first time Rust Pop Watch saw it was 16 October 2026.
Where is Snow_Main located?
There is no region from Snow_Main. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 217.60.245.30:28015.
Which Rust version is Snow_Main on?
On Linux, Snow_Main runs Rust network protocol 2617 and build 140534. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Snow_Main when wipe day comes around?
Recent wipes averaged a peak of 13 players at their busiest. 18 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on Snow_Main?
There is no next wipe to predict on Snow_Main, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 4 hours.
Map and rules
Which map does Snow_Main run?
The procedural map on Snow_Main measures 3,000 and comes from the game with seed 645654. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Snow_Main?
No gather rate appears in the name of Snow_Main. Teams can reach 1000 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Snow_Main?
The console method: start Rust, press F1, and type client.connect 217.60.245.30:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://free-rust.pro.