Snow_Build
Offline 217.60.245.30:28018 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Snow_Build?
You'll find Snow_Build on the following Rust Pop Watch lists: Modded Rust servers, live and Build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Snow_Build mean?
The game's server browser picks up these tags from Snow_Build: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2617 (Protocol): You need the same game version to get in: protocol 2617; cs140534 (Build): It's on game build 140534; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Snow_Build rank against other Rust servers?
The last seven days of player hours place Snow_Build at #4,368, in the top 20% of all ranked servers.
How many players are on Snow_Build right now?
The last sighting of Snow_Build was 4 days 9 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 7.
Server details
Is Snow_Build online, and how reliable is it?
The server Snow_Build is not online now; 4 days 9 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 70, a 42% uptime. It came to Rust Pop Watch's attention on 17 October 2026.
Where is Snow_Build located?
There is no region from Snow_Build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 217.60.245.30:28018.
Which Rust version is Snow_Build on?
On Linux, Snow_Build runs Rust network protocol 2617 and build 140534. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Snow_Build?
Too few wipes are on record for Snow_Build to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 66 days 4 hours is when the present world was made.
Map and rules
Which map does Snow_Build run?
A procedural map of 3,500 with seed 1337 is what Snow_Build runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on Snow_Build?
The name of Snow_Build says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Snow_Build?
The console method: start Rust, press F1, and type client.connect 217.60.245.30:28018. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://free-rust.pro.