Homelab Rust
Offline 217.87.30.235:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Homelab Rust?
You'll find Homelab Rust on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Homelab Rust mean?
The game's server browser picks up these tags from Homelab Rust: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Homelab Rust rank against other Rust servers?
Player hours over the last week rank Homelab Rust at #15,990, within the top 71% of ranked servers.
How many players are on Homelab Rust right now?
Offline now, Homelab Rust was last spotted 23 days 20 hours ago.
About the server
Is Homelab Rust online, and how reliable is it?
The server Homelab Rust is not online now; 23 days 20 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 3 October 2026.
Where is Homelab Rust located?
No region is published by Homelab Rust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 217.87.30.235:28015.
Which Rust version is Homelab Rust on?
Rust network protocol 2633 and build 165217 is the version Homelab Rust runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Homelab Rust?
Too few wipes are on record for Homelab Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 days 8 hours is when the present world was made.
Rules and settings
Which map does Homelab Rust run?
The map on Homelab Rust is procedural, made by the game.
What are the rules and settings on Homelab Rust?
The name of Homelab Rust says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Homelab Rust?
Enter client.connect 217.87.30.235:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.