nameserver
Offline 217.97.96.54:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nameserver?
You'll find nameserver on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp15 (Max players): There are 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does nameserver rank against other Rust servers?
Player hours over the last week rank nameserver at #14,325, within the top 63% of ranked servers.
How many players are on nameserver right now?
The last sighting of nameserver was 24 days 15 hours ago, and it is offline now.
Server facts
Is nameserver online, and how reliable is it?
The server nameserver is not online now; 24 days 15 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 4 October 2026.
Where is nameserver located?
There is no region from nameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 217.97.96.54:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on nameserver?
nameserver's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 16 hours.
The rules
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join nameserver?
Enter client.connect 217.97.96.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.