Tomoshibi Test Server
Online 220.158.19.177:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Tomoshibi Test Server?
These Rust Pop Watch lists include Tomoshibi Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Tomoshibi Test Server mean?
The game's server browser picks up these tags from Tomoshibi Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Tomoshibi Test Server rank against other Rust servers?
Player hours over the last week rank Tomoshibi Test Server at #15,349, within the top 69% of ranked servers.
How many players are on Tomoshibi Test Server right now?
The current tally at Tomoshibi Test Server: 0 players across 10 slots. The seven-day average sits at 0 players.
Server facts
Is Tomoshibi Test Server online, and how reliable is it?
As of now, Tomoshibi Test Server is online. The uptime figure suggests it restarted roughly 5 hours ago. The last 7 full days saw uptime of 86%, with 144 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does Tomoshibi Test Server run smoothly?
Average server fps for the last 48 hours was 109, and it never went below 69. At its peak it held 119,503 entities: buildings, deployables and all the rest. Memory use peaked at 4,188 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Tomoshibi Test Server located?
No region is published by Tomoshibi Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 220.158.19.177:28015.
Which Rust version is Tomoshibi Test Server on?
On Linux, Tomoshibi Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Tomoshibi Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Tomoshibi Test Server?
Once a month is the whole wipe story for Tomoshibi Test Server, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 5 hours is when the present world was made.
Rules and settings
Which map does Tomoshibi Test Server run?
A procedural map of 4,500 with seed 13825 is what Tomoshibi Test Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Tomoshibi Test Server?
Nothing in the name tells you the gather rate on Tomoshibi Test Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Tomoshibi Test Server?
The console method: start Rust, press F1, and type client.connect 220.158.19.177:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.