test88995
Offline 221.150.143.70:28015 checked 46d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test88995?
You'll find test88995 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test88995 mean?
The game's server browser picks up these tags from test88995: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs162929 (Build): It's on game build 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How many players are on test88995 right now?
The last sighting of test88995 was 46 days 6 hours ago, and it is offline now.
Server details
Is test88995 online, and how reliable is it?
Down at the moment: test88995 was last seen 46 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is test88995 located?
There is no region from test88995. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 221.150.143.70:28015.
Which Rust version is test88995 on?
Rust network protocol 2633 and build 162929 is the version test88995 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on test88995?
Too few wipes are on record for test88995 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 47 days 13 hours is when the present world was made.
Rules and settings
Which map does test88995 run?
A procedural map is what test88995 runs, generated by the game.
What are the rules and settings on test88995?
Nothing in the name tells you the gather rate on test88995. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join test88995?
The console method: start Rust, press F1, and type client.connect 221.150.143.70:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.