Butterchiken Local Test Server
Offline 223.181.125.168:10001 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Butterchiken Local Test Server?
You'll find Butterchiken Local Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Butterchiken Local Test Server mean?
These are the tags Butterchiken Local Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Butterchiken Local Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,498 puts Butterchiken Local Test Server in the top – of all ranked servers.
How many players are on Butterchiken Local Test Server right now?
The last sighting of Butterchiken Local Test Server was 39 days 15 hours ago, and it is offline now.
About the server
Is Butterchiken Local Test Server online, and how reliable is it?
Down at the moment: Butterchiken Local Test Server was last seen 39 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 19 September 2026.
Where is Butterchiken Local Test Server located?
There is no region from Butterchiken Local Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 223.181.125.168:10001.
Which Rust version is Butterchiken Local Test Server on?
On Linux, Butterchiken Local Test Server runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Butterchiken Local Test Server?
The record of Butterchiken Local Test Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 1 hours.
Map and rules
Which map does Butterchiken Local Test Server run?
The map on Butterchiken Local Test Server is procedural, made by the game.
What are the rules and settings on Butterchiken Local Test Server?
No gather rate appears in the name of Butterchiken Local Test Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Butterchiken Local Test Server?
Enter client.connect 223.181.125.168:10001 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.