Live 104,075 players 11,902 servers online 426 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Cinematic & Testing Server - Blooprint Onlineright now
Celebrity profile

Cinematic & Testing Server - Blooprint

Online 23.109.125.108:20675 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#14,533top 65%
Region–no continent published · group 8, the default
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Cinematic & Testing Server - Blooprint?

These Rust Pop Watch lists include Cinematic & Testing Server - Blooprint: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Cinematic & Testing Server - Blooprint mean?

These are the tags Cinematic & Testing Server - Blooprint publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Cinematic & Testing Server - Blooprint rank against other Rust servers?

A seven-day player-hours placing of #14,533 puts Cinematic & Testing Server - Blooprint in the top 65% of all ranked servers.

How many players are on Cinematic & Testing Server - Blooprint right now?

0 players are on Cinematic & Testing Server - Blooprint at the moment, out of 40 slots. Peak for the week was 1, against an average of 0 players.

About the server

Is Cinematic & Testing Server - Blooprint online, and how reliable is it?

Right now, Cinematic & Testing Server - Blooprint is up and running. About 3 days 6 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 19 October 2026.

Does Cinematic & Testing Server - Blooprint run smoothly?

Average server fps for the last 48 hours was 142, and it never went below 116. At its peak it held 119,101 entities: buildings, deployables and all the rest. Memory use peaked at 5,945 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Cinematic & Testing Server - Blooprint located?

There is no region from Cinematic & Testing Server - Blooprint. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 23.109.125.108:20675.

Which Rust version is Cinematic & Testing Server - Blooprint on?

On Linux, Cinematic & Testing Server - Blooprint runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Cinematic & Testing Server - Blooprint?

The record of Cinematic & Testing Server - Blooprint's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 21 days 12 hours.

The rules

Which map does Cinematic & Testing Server - Blooprint run?

The procedural map on Cinematic & Testing Server - Blooprint measures 4,500 and comes from the game with seed 1. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Cinematic & Testing Server - Blooprint?

The name of Cinematic & Testing Server - Blooprint says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

How to join

How do I join Cinematic & Testing Server - Blooprint?

The console method: start Rust, press F1, and type client.connect 23.109.125.108:20675. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.