Local Rust
Offline 23.234.82.52:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Rust?
These Rust Pop Watch lists include Local Rust: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Rust mean?
These are the tags Local Rust publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Local Rust rank against other Rust servers?
A seven-day player-hours placing of #15,482 puts Local Rust in the top 67% of all ranked servers.
How many players are on Local Rust right now?
Local Rust went quiet 37 days 9 hours ago and is offline at the moment.
Server facts
Is Local Rust online, and how reliable is it?
The server Local Rust is not online now; 37 days 9 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 21 September 2026.
Where is Local Rust located?
No region is published by Local Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 23.234.82.52:28015.
Which Rust version is Local Rust on?
Rust network protocol 2633 and build 163207 is the version Local Rust runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Local Rust?
Too few wipes are on record for Local Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 51 days 8 hours.
The rules
Which map does Local Rust run?
Local Rust uses a procedural map, which the game generates.
What are the rules and settings on Local Rust?
Nothing in the name tells you the gather rate on Local Rust. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is off.
How to join
How do I join Local Rust?
Enter client.connect 23.234.82.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.