Local Rust
Offline 23.234.83.91:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Rust?
These Rust Pop Watch lists include Local Rust: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Rust mean?
These are the tags Local Rust publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Rust rank against other Rust servers?
A seven-day player-hours placing of #14,407 puts Local Rust in the top – of all ranked servers.
How many players are on Local Rust right now?
The last sighting of Local Rust was 39 days 23 hours ago, and it is offline now.
Server facts
Is Local Rust online, and how reliable is it?
Down at the moment: Local Rust was last seen 39 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 18 September 2026.
Where is Local Rust located?
No region is published by Local Rust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 23.234.83.91:28015.
Which Rust version is Local Rust on?
On Windows, Local Rust runs Rust network protocol 2633 and build 163207. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Local Rust?
Local Rust's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 50 days 6 hours is when the present world was made.
Rules and settings
Which map does Local Rust run?
A procedural map is what Local Rust runs, generated by the game.
What are the rules and settings on Local Rust?
Nothing in the name tells you the gather rate on Local Rust. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Local Rust?
Enter client.connect 23.234.83.91:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.