Test
Online 24.113.60.221:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:08 UTC19h ago | – | – | running | 0 |
| Sun 11 Oct, 03:49 UTC17d ago | 3 | halved by day 8 | 17 days | 3 |
| Fri 2 Oct, 04:27 UTC26d ago | 5 | held half | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test?
You'll find Test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Test mean?
For the server browser, Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #7,682, in the top 35% of all ranked servers.
How many players are on Test right now?
Test is holding 0 players, with 50 slots in total. Peak for the week was 2, against an average of 0 players. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server details
Is Test online, and how reliable is it?
Test is live at the moment. About 17 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 59%, with 99 out of 168 hours online. The first time Rust Pop Watch saw it was 27 September 2026.
Does Test run smoothly?
Its server fps over the last 48 hours averaged 153, with 113 as the lowest. The world carried as many as 119,472 entities, including buildings and deployables. Memory use peaked at 4,334 MB. Players feel lag when fps drops and the entity count climbs.
Where is Test located?
There is no region from Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 24.113.60.221:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Test when wipe day comes around?
Recent wipes averaged a peak of 4 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 8 whenever it did not hold.
What is the wipe schedule on Test?
No next wipe can be predicted for Test: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 19 hours.
Rules and settings
Which map does Test run?
The procedural map on Test measures 4,500 and comes from the game with seed 62803. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Test?
The console method: start Rust, press F1, and type client.connect 24.113.60.221:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.