Live 55,890 players 11,751 servers online 132 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test Onlineright now
Celebrity profile

Test

Online 24.113.60.221:28015 checked 7m ago

moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak 2
Rank#7,682top 35%
Region–no continent published · group 8, the default
Last wipe19h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
00.511.5203:0006:0010:0013:0017:0021:00Wiped Wed 28 Oct, 03:08 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
05010015020003:0006:0010:0013:0017:0021:00Wiped Wed 28 Oct, 03:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:08 UTC19h ago – – running 0
Sun 11 Oct, 03:49 UTC17d ago 3 halved by day 8 17 days 3
Fri 2 Oct, 04:27 UTC26d ago 5 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Test?

You'll find Test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Test mean?

For the server browser, Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #7,682, in the top 35% of all ranked servers.

How many players are on Test right now?

Test is holding 0 players, with 50 slots in total. Peak for the week was 2, against an average of 0 players. Look at 05:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

Server details

Is Test online, and how reliable is it?

Test is live at the moment. About 17 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 59%, with 99 out of 168 hours online. The first time Rust Pop Watch saw it was 27 September 2026.

Does Test run smoothly?

Its server fps over the last 48 hours averaged 153, with 113 as the lowest. The world carried as many as 119,472 entities, including buildings and deployables. Memory use peaked at 4,334 MB. Players feel lag when fps drops and the entity count climbs.

Where is Test located?

There is no region from Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 24.113.60.221:28015.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on Test when wipe day comes around?

Recent wipes averaged a peak of 4 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 8 whenever it did not hold.

What is the wipe schedule on Test?

No next wipe can be predicted for Test: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 19 hours.

Rules and settings

Which map does Test run?

The procedural map on Test measures 4,500 and comes from the game with seed 62803. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Test?

No gather rate appears in the name of Test. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Test?

The console method: start Rust, press F1, and type client.connect 24.113.60.221:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.