Derek - Rust ARK local test
Online 24.118.157.69:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:47 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Derek - Rust ARK local test?
These Rust Pop Watch lists include Derek - Rust ARK local test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Derek - Rust ARK local test mean?
For the server browser, Derek - Rust ARK local test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167231 (Build): It's on game build 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Derek - Rust ARK local test rank against other Rust servers?
Player hours over the last week rank Derek - Rust ARK local test at #4,589, within the top 21% of ranked servers.
How many players are on Derek - Rust ARK local test right now?
0 players are on Derek - Rust ARK local test at the moment, out of 1 slots. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 1 players.
Server facts
Is Derek - Rust ARK local test online, and how reliable is it?
Right now, Derek - Rust ARK local test is up and running. Out of 168 hours in the last 7 full days, it was online for 106, a 63% uptime. Rust Pop Watch's first record of it is 8 October 2026.
Where is Derek - Rust ARK local test located?
There is no region from Derek - Rust ARK local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 24.118.157.69:28015.
Which Rust version is Derek - Rust ARK local test on?
Rust network protocol 2634 and build 167231 is the version Derek - Rust ARK local test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Derek - Rust ARK local test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on Derek - Rust ARK local test?
Too few wipes are on record for Derek - Rust ARK local test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 20 days 9 hours is when the present world was made.
Map and rules
Which map does Derek - Rust ARK local test run?
The map on Derek - Rust ARK local test is procedural, made by the game.
What are the rules and settings on Derek - Rust ARK local test?
Nothing in the name tells you the gather rate on Derek - Rust ARK local test. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Derek - Rust ARK local test?
Enter client.connect 24.118.157.69:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.