RustDockerServer
Offline 24.140.68.109:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:11 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustDockerServer?
You'll find RustDockerServer on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustDockerServer mean?
These are the tags RustDockerServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustDockerServer rank against other Rust servers?
A seven-day player-hours placing of #7,646 puts RustDockerServer in the top 34% of all ranked servers.
How many players are on RustDockerServer right now?
RustDockerServer went quiet 45 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1.
About the server
Is RustDockerServer online, and how reliable is it?
RustDockerServer shows as offline, last spotted 45 hours ago. Out of 168 hours in the last 7 full days, it was online for 83, a 49% uptime. It came to Rust Pop Watch's attention on 17 October 2026.
Where is RustDockerServer located?
No region is published by RustDockerServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 24.140.68.109:28015.
Which Rust version is RustDockerServer on?
On Linux, RustDockerServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on RustDockerServer when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 14 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustDockerServer?
Too few wipes are on record for RustDockerServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 4 days 20 hours.
The rules
Which map does RustDockerServer run?
A procedural map is what RustDockerServer runs, generated by the game.
What are the rules and settings on RustDockerServer?
Nothing in the name tells you the gather rate on RustDockerServer. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustDockerServer?
Enter client.connect 24.140.68.109:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.