Four Nintendos
Offline 24.179.173.14:28016 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:06 UTC27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Four Nintendos?
You'll find Four Nintendos on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos mean?
The game's server browser picks up these tags from Four Nintendos: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Four Nintendos rank against other Rust servers?
Player hours over the last week rank Four Nintendos at #15,937, within the top 70% of ranked servers.
How many players are on Four Nintendos right now?
The last sighting of Four Nintendos was 26 days 20 hours ago, and it is offline now.
About the server
Is Four Nintendos online, and how reliable is it?
Four Nintendos shows as offline, last spotted 26 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 19 September 2026.
Where is Four Nintendos located?
No region is published by Four Nintendos. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 24.179.173.14:28016.
Which Rust version is Four Nintendos on?
On Windows, Four Nintendos runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Four Nintendos when wipe day comes around?
Recent wipes averaged a peak of 3 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Four Nintendos?
The record of Four Nintendos's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 12 hours.
Map and rules
Which map does Four Nintendos run?
The procedural map on Four Nintendos measures 4,500 and comes from the game with seed 6738. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Four Nintendos?
The name of Four Nintendos says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Four Nintendos?
Enter client.connect 24.179.173.14:28016 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.