Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Brett's Rust Development Server?
These Rust Pop Watch lists include Brett's Rust Development Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
For the server browser, Brett's Rust Development Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Brett's Rust Development Server rank against other Rust servers?
The last seven days of player hours place Brett's Rust Development Server at #15,853, in the top 72% of all ranked servers.
How many players are on Brett's Rust Development Server right now?
Offline now, Brett's Rust Development Server was last spotted 17 days 17 hours ago.
About the server
Is Brett's Rust Development Server online, and how reliable is it?
Down at the moment: Brett's Rust Development Server was last seen 17 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 25 September 2026.
Where is Brett's Rust Development Server located?
No region is published by Brett's Rust Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 24.60.0.80:28015.
Which Rust version is Brett's Rust Development Server on?
On Windows, Brett's Rust Development Server runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Brett's Rust Development Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Brett's Rust Development Server?
Too few wipes are on record for Brett's Rust Development Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 19 hours.
Rules and settings
Which map does Brett's Rust Development Server run?
Brett's Rust Development Server uses a procedural map, which the game generates.
What are the rules and settings on Brett's Rust Development Server?
The name of Brett's Rust Development Server says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Brett's Rust Development Server?
Enter client.connect 24.60.0.80:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.