Brett's Rust Development Server
Offline 24.60.0.80:28115 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Brett's Rust Development Server?
These Rust Pop Watch lists include Brett's Rust Development Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
The game's server browser picks up these tags from Brett's Rust Development Server: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Brett's Rust Development Server rank against other Rust servers?
The last seven days of player hours place Brett's Rust Development Server at #15,950, in the top 71% of all ranked servers.
How many players are on Brett's Rust Development Server right now?
Offline now, Brett's Rust Development Server was last spotted 22 days 19 hours ago.
Server facts
Is Brett's Rust Development Server online, and how reliable is it?
The server Brett's Rust Development Server is not online now; 22 days 19 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 4 October 2026.
Where is Brett's Rust Development Server located?
No region is published by Brett's Rust Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 24.60.0.80:28115.
Which Rust version is Brett's Rust Development Server on?
On Windows, Brett's Rust Development Server runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Brett's Rust Development Server?
Brett's Rust Development Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 20 hours.
Rules and settings
Which map does Brett's Rust Development Server run?
The map on Brett's Rust Development Server is procedural, made by the game.
What are the rules and settings on Brett's Rust Development Server?
The name of Brett's Rust Development Server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Brett's Rust Development Server?
The console method: start Rust, press F1, and type client.connect 24.60.0.80:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.