Backstage firewall test
Offline 24.8.85.119:28325 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Backstage firewall test?
These Rust Pop Watch lists include Backstage firewall test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Backstage firewall test mean?
These are the tags Backstage firewall test publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Backstage firewall test rank against other Rust servers?
Player hours over the last week rank Backstage firewall test at #15,338, within the top 69% of ranked servers.
How many players are on Backstage firewall test right now?
The last sighting of Backstage firewall test was 4 days 16 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server facts
Is Backstage firewall test online, and how reliable is it?
Down at the moment: Backstage firewall test was last seen 4 days 16 hours ago. It was up 22% of the time over the last 7 full days, 37 of 168 hours in total. It came to Rust Pop Watch's attention on 19 October 2026.
Where is Backstage firewall test located?
There is no region from Backstage firewall test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 24.8.85.119:28325.
Which Rust version is Backstage firewall test on?
Rust network protocol 2635 and build 168909 is the version Backstage firewall test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Backstage firewall test?
The record of Backstage firewall test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 9 days 10 hours.
Map and rules
Which map does Backstage firewall test run?
The procedural map on Backstage firewall test measures 2,000 and comes from the game with seed 1610380731. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Backstage firewall test?
Nothing in the name tells you the gather rate on Backstage firewall test. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Backstage firewall test?
The console method: start Rust, press F1, and type client.connect 24.8.85.119:28325. Launch Rust on this page is another way, opening Rust via Steam and connecting.