RustZWT
Offline 27.218.229.49:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustZWT?
You'll find RustZWT on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustZWT mean?
The game's server browser picks up these tags from RustZWT: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How many players are on RustZWT right now?
Offline now, RustZWT was last spotted 45 days 12 hours ago.
About the server
Is RustZWT online, and how reliable is it?
Down at the moment: RustZWT was last seen 45 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is RustZWT located?
There is no region from RustZWT. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 27.218.229.49:28015.
Which Rust version is RustZWT on?
Rust network protocol 2633 and build 163794 is the version RustZWT runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RustZWT?
RustZWT's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 18 hours.
Rules and settings
Which map does RustZWT run?
A procedural map is what RustZWT runs, generated by the game.
What are the rules and settings on RustZWT?
Nothing in the name tells you the gather rate on RustZWT. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustZWT?
The console method: start Rust, press F1, and type client.connect 27.218.229.49:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.