[SPB] Main Classic
Online EU 31.134.134.165:28017 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW26d ago | 13 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [SPB] Main Classic?
These Rust Pop Watch lists include [SPB] Main Classic: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [SPB] Main Classic mean?
For the server browser, [SPB] Main Classic lists these tags: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [SPB] Main Classic rank against other Rust servers?
For the last seven days of player hours, [SPB] Main Classic sits at #2,785, inside the top 13% of ranked servers and at #1,047 in Europe.
How many players are on [SPB] Main Classic right now?
3 players are on [SPB] Main Classic at the moment, out of 200 slots. Averaging 1 players across seven days, it topped out at 5. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 5 players.
Server facts
Is [SPB] Main Classic online, and how reliable is it?
Right now, [SPB] Main Classic is up and running. Based on the uptime it reports, the last restart was about 14 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [SPB] Main Classic run smoothly?
Its server fps over the last 48 hours averaged 185, with 154 as the lowest. At its peak it held 90,578 entities: buildings, deployables and all the rest. Up to 2,471 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [SPB] Main Classic located?
In Europe, [SPB] Main Classic lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 31.134.134.165:28017.
Which Rust version is [SPB] Main Classic on?
On Windows, [SPB] Main Classic runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on [SPB] Main Classic when wipe day comes around?
The average busiest crowd over recent wipes was 13 players. The latest wipe's crowd was busiest 22 hours after it began.
What is the wipe schedule on [SPB] Main Classic?
Once a month is the whole wipe story for [SPB] Main Classic, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 26 days 1 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [SPB] Main Classic run?
A procedural map of 3,750 with seed 505918 is what [SPB] Main Classic runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [SPB] Main Classic?
Nothing in the name tells you the gather rate on [SPB] Main Classic. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [SPB] Main Classic?
The console method: start Rust, press F1, and type client.connect 31.134.134.165:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://spbmain.su.
