Live 71,182 players 11,803 servers online 205 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server_216_DevBlog Off dutyoffline
Celebrity profile

Server_216_DevBlog

Offline 31.135.199.171:28015 checked 4d ago

modded
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Vital stats

Players now 1/ 10 slots 10% full
7-day average1peak 1
Rank#11,518top 52%
Region–no continent published · group not published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep3 Oct7 Oct12 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Server_216_DevBlog?

These Rust Pop Watch lists include Server_216_DevBlog: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded.

What do the server tags on Server_216_DevBlog mean?

The game's server browser picks up these tags from Server_216_DevBlog: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; v2180 (Protocol): The game protocol is 2180, so your client has to match it to join; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hdf93daba (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Server_216_DevBlog rank against other Rust servers?

Player hours over the last week rank Server_216_DevBlog at #11,518, within the top 52% of ranked servers.

How many players are on Server_216_DevBlog right now?

Server_216_DevBlog went quiet 4 days 1 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.

About the server

Is Server_216_DevBlog online, and how reliable is it?

The server Server_216_DevBlog is not online now; 4 days 1 hours have passed since it was last seen. The last 7 full days saw uptime of 1%, with 2 out of 168 hours online. The first time Rust Pop Watch saw it was 15 September 2026.

Where is Server_216_DevBlog located?

No region is published by Server_216_DevBlog. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.135.199.171:28015.

Which Rust version is Server_216_DevBlog on?

Rust network protocol 2180 is the version Server_216_DevBlog runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Server_216_DevBlog?

Too few wipes are on record for Server_216_DevBlog to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 46 days 18 hours.

Rules and settings

Which map does Server_216_DevBlog run?

Server_216_DevBlog uses a procedural map, which the game generates.

What are the rules and settings on Server_216_DevBlog?

The name of Server_216_DevBlog says nothing about gather rate. The group limit goes unpublished. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is off.

Join up

How do I join Server_216_DevBlog?

The console method: start Rust, press F1, and type client.connect 31.135.199.171:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players There are 10 slots.
v2180
Protocol The game protocol is 2180, so your client has to match it to join.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) is running here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

hdf93daba
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.