TEST RUST
Offline 31.16.189.22:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST RUST?
You'll find TEST RUST on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST RUST mean?
The game's server browser picks up these tags from TEST RUST: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp250 (Max players): Slots: 250; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TEST RUST rank against other Rust servers?
The last seven days of player hours place TEST RUST at #13,914, in the top – of all ranked servers.
How many players are on TEST RUST right now?
The last sighting of TEST RUST was 38 days 9 hours ago, and it is offline now.
About the server
Is TEST RUST online, and how reliable is it?
Down at the moment: TEST RUST was last seen 38 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 20 September 2026.
Where is TEST RUST located?
There is no region from TEST RUST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 31.16.189.22:28015.
Which Rust version is TEST RUST on?
On Windows, TEST RUST runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on TEST RUST?
TEST RUST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 38 days 10 hours.
Rules and settings
Which map does TEST RUST run?
A procedural map is what TEST RUST runs, generated by the game.
What are the rules and settings on TEST RUST?
No gather rate appears in the name of TEST RUST. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TEST RUST?
Enter client.connect 31.16.189.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.