Rust Backup Test LOCAL
Offline 31.16.190.171:29015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Backup Test LOCAL?
These Rust Pop Watch lists include Rust Backup Test LOCAL: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Backup Test LOCAL mean?
These are the tags Rust Backup Test LOCAL publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rust Backup Test LOCAL rank against other Rust servers?
The last seven days of player hours place Rust Backup Test LOCAL at #15,555, in the top 71% of all ranked servers.
How many players are on Rust Backup Test LOCAL right now?
Rust Backup Test LOCAL went quiet 17 days 15 hours ago and is offline at the moment.
Server facts
Is Rust Backup Test LOCAL online, and how reliable is it?
The server Rust Backup Test LOCAL is not online now; 17 days 15 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 12 October 2026.
Where is Rust Backup Test LOCAL located?
No region is published by Rust Backup Test LOCAL. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.16.190.171:29015.
Which Rust version is Rust Backup Test LOCAL on?
On Windows, Rust Backup Test LOCAL runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Rust Backup Test LOCAL?
Rust Backup Test LOCAL's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 18 days 7 hours.
Map and rules
Which map does Rust Backup Test LOCAL run?
A procedural map is what Rust Backup Test LOCAL runs, generated by the game.
What are the rules and settings on Rust Backup Test LOCAL?
No gather rate appears in the name of Rust Backup Test LOCAL. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Rust Backup Test LOCAL?
The console method: start Rust, press F1, and type client.connect 31.16.190.171:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting.