Test [Small & High Density]
Offline 31.180.138.222:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test [Small & High Density]?
You'll find Test [Small & High Density] on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test [Small & High Density] mean?
These are the tags Test [Small & High Density] publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Test [Small & High Density] rank against other Rust servers?
A seven-day player-hours placing of #14,281 puts Test [Small & High Density] in the top 60% of all ranked servers.
How many players are on Test [Small & High Density] right now?
Test [Small & High Density] went quiet 28 days 1 hours ago and is offline at the moment.
About the server
Is Test [Small & High Density] online, and how reliable is it?
The server Test [Small & High Density] is not online now; 28 days 1 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 30 September 2026.
Where is Test [Small & High Density] located?
No region is published by Test [Small & High Density]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 31.180.138.222:28015.
Which Rust version is Test [Small & High Density] on?
Rust network protocol 2633 and build 165217 is the version Test [Small & High Density] runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Test [Small & High Density]?
The record of Test [Small & High Density]'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 28 days 17 hours is when the present world was made.
The rules
Which map does Test [Small & High Density] run?
A procedural map is what Test [Small & High Density] runs, generated by the game.
What are the rules and settings on Test [Small & High Density]?
Nothing in the name tells you the gather rate on Test [Small & High Density]. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test [Small & High Density]?
Enter client.connect 31.180.138.222:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.