Servtest20
Offline 31.181.185.123:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Servtest20?
You'll find Servtest20 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Servtest20 mean?
The game's server browser picks up these tags from Servtest20: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): There are 100 slots; ts10 (Group limit): Each team is capped at 10; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Servtest20 rank against other Rust servers?
The last seven days of player hours place Servtest20 at #14,182, in the top 66% of all ranked servers.
How many players are on Servtest20 right now?
Servtest20 went quiet 14 days 6 hours ago and is offline at the moment.
About the server
Is Servtest20 online, and how reliable is it?
Down at the moment: Servtest20 was last seen 14 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 14 October 2026.
Where is Servtest20 located?
There is no region from Servtest20. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.181.185.123:28015.
Which Rust version is Servtest20 on?
On Windows, Servtest20 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Servtest20?
Servtest20's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 6 hours.
The rules
What are the rules and settings on Servtest20?
No gather rate appears in the name of Servtest20. A group holds at most 10 players. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join Servtest20?
The console method: start Rust, press F1, and type client.connect 31.181.185.123:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.