ServtestFermer
Offline 31.181.64.185:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ServtestFermer?
These are the Rust Pop Watch lists that include ServtestFermer: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServtestFermer mean?
The game's server browser picks up these tags from ServtestFermer: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts10 (Group limit): Each team is capped at 10; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does ServtestFermer rank against other Rust servers?
Player hours over the last week rank ServtestFermer at #15,400, within the top – of ranked servers.
How many players are on ServtestFermer right now?
Offline now, ServtestFermer was last spotted 40 days 14 hours ago.
Server details
Is ServtestFermer online, and how reliable is it?
Down at the moment: ServtestFermer was last seen 40 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is ServtestFermer located?
No region is published by ServtestFermer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.181.64.185:28015.
Which Rust version is ServtestFermer on?
Rust network protocol 2633 and build 164530 is the version ServtestFermer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on ServtestFermer?
The record of ServtestFermer's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 61 days 16 hours is when the present world was made.
Rules and settings
What are the rules and settings on ServtestFermer?
No gather rate appears in the name of ServtestFermer. A group holds at most 10 players. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join ServtestFermer?
The console method: start Rust, press F1, and type client.connect 31.181.64.185:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.