Local Builder Test
Offline 31.30.165.49:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Builder Test?
You'll find Local Builder Test on the following Rust Pop Watch lists: Build and creative servers, live and Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Builder Test mean?
The game's server browser picks up these tags from Local Builder Test: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Local Builder Test rank against other Rust servers?
A seven-day player-hours placing of #14,206 puts Local Builder Test in the top – of all ranked servers.
How many players are on Local Builder Test right now?
The last sighting of Local Builder Test was 42 days 18 hours ago, and it is offline now.
Server details
Is Local Builder Test online, and how reliable is it?
Down at the moment: Local Builder Test was last seen 42 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 September 2026.
Where is Local Builder Test located?
There is no region from Local Builder Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 31.30.165.49:28015.
Which Rust version is Local Builder Test on?
On Windows, Local Builder Test runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Local Builder Test?
Local Builder Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 9 hours.
Map and rules
Which map does Local Builder Test run?
A procedural map is what Local Builder Test runs, generated by the game.
What are the rules and settings on Local Builder Test?
The name of Local Builder Test says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Local Builder Test?
Enter client.connect 31.30.165.49:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.