Live 32,197 players 11,601 servers online 67 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TroubleChute Off dutyoffline
Celebrity profile

TroubleChute

Offline 31.56.18.178:28015 checked 1d ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,423top 69%
Region–no continent published · group 8, the default
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TroubleChute?

These are the Rust Pop Watch lists that include TroubleChute: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The game's server browser picks up these tags from TroubleChute: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does TroubleChute rank against other Rust servers?

A seven-day player-hours placing of #15,423 puts TroubleChute in the top 69% of all ranked servers.

How many players are on TroubleChute right now?

Offline now, TroubleChute was last spotted 41 hours ago. Across the past week it drew an average of 0 players.

Server details

Is TroubleChute online, and how reliable is it?

TroubleChute shows as offline, last spotted 41 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. It came to Rust Pop Watch's attention on 26 October 2026.

Where is TroubleChute located?

There is no region from TroubleChute. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 31.56.18.178:28015.

Which Rust version is TroubleChute on?

On Windows, TroubleChute runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on TroubleChute?

TroubleChute's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 17 hours is when the present world was made.

The rules

Which map does TroubleChute run?

A procedural map is what TroubleChute runs, generated by the game.

What are the rules and settings on TroubleChute?

The name of TroubleChute says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join TroubleChute?

The console method: start Rust, press F1, and type client.connect 31.56.18.178:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.