My Staging Test Server
Offline 31.56.186.248:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Staging Test Server?
These Rust Pop Watch lists include My Staging Test Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test Server mean?
The game's server browser picks up these tags from My Staging Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168330 (Build): It's on game build 168330; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does My Staging Test Server rank against other Rust servers?
The last seven days of player hours place My Staging Test Server at #14,537, in the top 67% of all ranked servers.
How many players are on My Staging Test Server right now?
The last sighting of My Staging Test Server was 11 days 10 hours ago, and it is offline now.
Server facts
Is My Staging Test Server online, and how reliable is it?
Down at the moment: My Staging Test Server was last seen 11 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 17 October 2026.
Where is My Staging Test Server located?
There is no region from My Staging Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 31.56.186.248:28015.
Which Rust version is My Staging Test Server on?
Rust network protocol 2635 and build 168330 is the version My Staging Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Staging Test Server?
Too few wipes are on record for My Staging Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 8 hours is when the present world was made.
Map and rules
Which map does My Staging Test Server run?
A procedural map is what My Staging Test Server runs, generated by the game.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join My Staging Test Server?
The console method: start Rust, press F1, and type client.connect 31.56.186.248:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.