Test1 Server
Offline 31.57.56.196:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test1 Server?
These Rust Pop Watch lists include Test1 Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Test1 Server mean?
The game's server browser picks up these tags from Test1 Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test1 Server rank against other Rust servers?
Player hours over the last week rank Test1 Server at #14,545, within the top 61% of ranked servers.
How many players are on Test1 Server right now?
Offline now, Test1 Server was last spotted 29 days 23 hours ago.
Server facts
Is Test1 Server online, and how reliable is it?
The server Test1 Server is not online now; 29 days 23 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 28 September 2026.
Where is Test1 Server located?
No region is published by Test1 Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 31.57.56.196:28015.
Which Rust version is Test1 Server on?
Rust network protocol 2633 and build 163794 is the version Test1 Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test1 Server?
Too few wipes are on record for Test1 Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 36 days 18 hours is when the present world was made.
The rules
Which map does Test1 Server run?
A procedural map is what Test1 Server runs, generated by the game.
What are the rules and settings on Test1 Server?
Nothing in the name tells you the gather rate on Test1 Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test1 Server?
Enter client.connect 31.57.56.196:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.