My Staging Test Server
Offline 31.58.178.20:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Staging Test Server?
These are the Rust Pop Watch lists that include My Staging Test Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168330 (Build): Game build: 168330; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Staging Test Server rank against other Rust servers?
The last seven days of player hours place My Staging Test Server at #15,275, in the top 70% of all ranked servers.
How many players are on My Staging Test Server right now?
Offline now, My Staging Test Server was last spotted 9 days 10 hours ago.
Server details
Is My Staging Test Server online, and how reliable is it?
The server My Staging Test Server is not online now; 9 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 18 October 2026.
Where is My Staging Test Server located?
There is no region from My Staging Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 31.58.178.20:28015.
Which Rust version is My Staging Test Server on?
On Windows, My Staging Test Server runs Rust network protocol 2635 and build 168330. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Staging Test Server?
The record of My Staging Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 12 days 9 hours.
Rules and settings
Which map does My Staging Test Server run?
A procedural map is what My Staging Test Server runs, generated by the game.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join My Staging Test Server?
The console method: start Rust, press F1, and type client.connect 31.58.178.20:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.