Test
Offline 31.76.113.156:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These Rust Pop Watch lists include Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; v2556 (Protocol): You need the same game version to get in: protocol 2556; cs104046 (Build): It's on game build 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rfra (Region code): Coded to region fra; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #15,153, within the top 70% of ranked servers.
How many players are on Test right now?
Test went quiet 11 days 7 hours ago and is offline at the moment.
About the server
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 11 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 16 October 2026.
Where is Test located?
There is no published region for Test, whose region code is fra. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 31.76.113.156:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2556 and build 104046. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 59 days.
Map and rules
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. Nothing on group size is published here. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test?
Enter client.connect 31.76.113.156:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.