TEST
Offline 31.76.115.238:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TEST?
You'll find TEST on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
These are the tags TEST publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does TEST rank against other Rust servers?
A seven-day player-hours placing of #12,922 puts TEST in the top 60% of all ranked servers.
How many players are on TEST right now?
TEST went quiet 12 days 12 hours ago and is offline at the moment.
About the server
Is TEST online, and how reliable is it?
TEST shows as offline, last spotted 12 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 16 October 2026.
Where is TEST located?
There is no region from TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 31.76.115.238:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on TEST?
TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 12 days 18 hours is when the present world was made.
The rules
Which map does TEST run?
TEST uses a procedural map, which the game generates.
What are the rules and settings on TEST?
Nothing in the name tells you the gather rate on TEST. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is off.
Getting in
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 31.76.115.238:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.